Twitter recently launched a very impressive archive download feature.
I took this as a good opportunity to do what I’d been thinking about for a while – backing up and deleting the thousands of pointless remarks I’ve posted to the Web.
Twitter recently launched a very impressive archive download feature.
I took this as a good opportunity to do what I’d been thinking about for a while – backing up and deleting the thousands of pointless remarks I’ve posted to the Web.
I’ve been having fun playing with node.js over the past year, but have had little, or no excuse to use it in any production work, so I thought I’d set myself a challenge and build a module. That challenge was firstly to create a simple AMF gateway for Flash remoting, and secondarily to see if an RTMP socket server was achievable in node.
If you don’t know about “node” – It’s a JavaScript runtime that allows you to write socket servers. I like it a lot – it brings asynchronous, event-driven programming to the server side and provides a truly global variable scope across all connections. I’ll blog about it in more detail later, perhaps.
At Public we do a lot of Flash work, and regularly implement Flash remoting using a PHP AMF gateway. I wasn’t necessarily looking to replace this stock approach with node, but node offers proper socket connections that PHP can’t, so I was imagining the possibilities of using node as a free, and more flexible alternative to Flash Media Server. Not for streaming media, but for real-time messaging, for example in multi-player games. If I’m honest though, I did this mostly for fun, an academic exercise and as an excuse to work with node.